This program explains and guides participants in using the appropriate designing software to carry out designing and product development project assigned. In addition, to ensure that the programme is theoretically and practically adequate, participants will produce the prototype of their object designed during the programme.
TARGET GROUP
Draught man / Designer / Product Development Executives or Engineers and those who are in the designing field.OBJECTIVES
After successful completing this program, the participant will be able to:- Understand and applying the product design intent for creating a solid model.
- Model the product desired outlook by using different modeling approach.
- Design casting products such as a ratchet body by taking into consideration manufacturing aspect.
- Learn how to validate and improve an existing product design.
- Strengthen the consumer product design by adding ribs such as a multiple extension plug.
- Interpret and resolve common modeling errors during detail design stage.
- Learn to redesign an existing product design efficiently.
- Expose to the different techniques for creating a series of product.
- Build the final project model to demonstrate the desired mechanism.
- Learn about basic drafting technique to represent different view of a product design.
- Display the dimension with different tolerances setting in a 3D view for manufacturing drawings.
- Apply different types of corner to improve the appearance of your product design.
- Create different type of drawing views with dimensions and annotations for documenting the solid model design intent.
- Produce Model by using 3D Printer
TRAINING METHODOLOGY
Classroom and practicalTRAINING PROGRAM OUTLINE
Lesson 1: Introduction- About This Course
- What is Solid Modeling
- Design Intent
- 2D Sketching
- Stages in the Process
- What are We Going to Sketch?
- Sketching
- Sketch Entities
- Basic Sketching
- Rules That Govern Sketches
- Design Intent
- Sketch Relations
- Dimensions
- Sketch Fillets
- Extrude
- Basic Modeling
- Terminology
- Choosing the Best Profile
- Choosing the Sketch Plane
- Details of the Part
- Boss Feature
- Sketching on a Planar Face
- Using the Hole Wizard
- Cut Feature
- View Options
- Filleting
- Detailing Basics
- Drawing Views
- Center Marks
- Model Dimensions
- Changing Parameters
- Case Study: Ratchet
- Design Intent
- Boss Feature with Draft
- Symmetry in the Sketch
- First Feature
- Sketching Inside the Model
- View Options
- Keyboard Shortcuts
- Using Model Edges in a Sketch
- Creating Trimmed Sketch Geometry
- Using Copy and Paste
- Editing Features
- Why Use Patterns?
- Linear Pattern
- Circular Patterns
- Mirror Patterns
- Using Pattern Seed Only
- Curve Driven Patterns
- Table and Sketch Driven Patterns
- Using Vary Sketch
- Pattern of a Pattern
- Patterning Faces
- Fill Patterns
- Case Study: Handwheel
- Design Intent
- Revolved Features
- Building the Rim
- Building the Spoke
- Edit Material
- Mass Properties
- COSMOSXpress
- Using the Wizard
- Part Editing
- Editing Topics
- Check Sketch for Feature
- Information From a Model
- Rebuilding Tools
- Part Editing
- Design Changes
- Sketch Contours
- Adding Textures
- Configurations
- Using Configurations
- Editing Parts that Have Configurations
- Design Library
- Design Tables
- Link Values
- Equations
- Design Tables
- Existing Design Tables
- Modeling Strategies for Configurations
- More About Making Drawings
- Shelling and Ribs
- Analyzing and Adding Draft
- Other Options for Draft
- Shelling
- Ribs
- Full Round Fillets
- Thin Features
- Case Study: Universal Joint
- Bottom-Up Assembly
- Creating a New Assembly
- Position of the First Component
- FeatureManager Design Tree and Symbols
- Adding Components
- Using Part Configurations in Assemblies
- Creating Copies of Instances
- Component Hiding and Transparency
- Component Properties
- Sub-assemblies
- Smart Mates
- Inserting Sub-assemblies
- Using Assemblies
- Analyzing the Assembly
- Changing the Values of Dimensions
- Using Physical Dynamics
- Physical Simulation
- Exploded Assemblies
- Explode Line Sketch
- Assembly Drawings
- DimXpert
- Tolerances Types and Features
- DimXpert Selections
- Prismatic and Turned Parts
- Setting for DimXpert
- Auto Dimension Scheme
- DimXpert Annotations and Drawings
- Tol Analyst
- Set up different views of part and assembly in 3D model for later use in 2D drawings
- Understanding of Drawing Sheet and Sheet Format
- How to prepare a drawing templates (customize setting for drawing sheet, standards sheet format, projection type, sheet scale, font size,etc.)
- How to customize single drawing view
- Different techniques of 2D dimensioning
- Input Annotations (such as Centerlines and Center marks)to remark a drawing view
- Customize different display types for drawing views
- Create drawing views to show internal parts in an assembly
- Hide and show internal components of an assembly drawing view
- Present detail drawing views for assembly in a more effective way by using exploded view technique.
- Indicate the motion of an assembly component in 2D drawing by showing it in different positions.
- Using Tools
- Log to the systems and Start studio Tools.
- Arrange windows.
- Arrange windows.
- Customize shelves and marking menus.
- Changing View of the model
- Understanding the object lister
- Beginning the model
- Creating 3D objects
- Build the desk lamp
- Organize the model
- Build the lamp shape
- Assembling the model
- Hardware shading.
- Diagnostic shading.
- Produce Model by using 3D Printer.